
Damage Resist Gamma: Antiproton, Tetryon, Kinetic, Electric and Toxic damage.Įnergy damage is a set of eight damage types- Phaser, Disruptor, Plasma, Tetryon, Polaron, Antiproton, Proton and Electrical-that are mostly commonly dealt by directed energy weapons.Įach different energy damage type has a bonus effect, known as a proc.Damage Resist Beta: Disruptor, Polaron, Physical, Radiation and Fire damage.Damage Resist Alpha: Plasma, Phaser, Proton, Psionic and Cold damage.Rule 62 Multipurpose Combat Console boosts all torpedo and mine damage, but not Projectile weapon damage in general.Ĭonsole descriptions and tooltips must be read carefully to determine which categories of damage they affect.Īdditionally, Endeavor Perks provide damage resistances based on type:.Plasma Warhead Module boosts all torpedo weapon damage.
GANON CHAIN THROW SPACIE GENERATOR
Ambush Gateway Generator boosts all cannon weapon damage.Enhanced Dominion Coordination Protocol boosts all energy weapon damage.Sustained Radiant Field boosts all weapon damage.Tactical Consoles, Fleet Advanced Tactical Vulnerability Consoles and numerous universal consoles boost damage in various categories. by the DoT on Destabilized Plasma TorpedoĪssorted equipment boosts damage of specific categories. Other Plasma projectile damage, caused eg.Plasma mine damage, caused by the proc on Plasma Mine Launchers.Plasma torpedo damage, caused by the proc on a Plasma Torpedo Launchers.Plasma projectile damage (not to be confused with Kinetic damage caused by plasma projectiles!).
Other Plasma energy damage, caused by eg. Plasma energy weapon damage, boosted by Plasma Infusers. Please help out STO Wiki by adding the necessary changes!Īs a large example, "Plasma" damage can refer to: Įlaboration on how DoTs are effected by the Temporal specialization tree, and making the Hazard page And fourthly, damage can be divided into direct damage, DoTs, and hazards. Third, damage can be divided into activated and attached. Toxic damage can only be dealt in ground combat at this time.ĭamage resistance ratings against a specific type will always reduce damage from that type, regardless of whether the source of that damage is a directed energy weapon, an ability, or even an exotic damage ability. Second, damage can be divided into multiple different attribute modifiers, or types or "elements": Phaser, Disruptor, Plasma, Tetryon, Polaron, Antiproton, Proton, Electrical, Kinetic, Physical, Radiation, Fire, Cold and Psionic. All exotic damage is boosted by Exotic Particle Generator. Exotic damage is that caused by most non-weapon sources, including Bridge Officer abilities, and abilities from set bonuses. Several abilities and consoles cause non-torpedo, non-mine projectile damage, such as Torpedo Point Defense System. All mine damage is boosted by Variable Geometry Detonators. Mine damage is a subset of projectile damage, caused by Mine Launchers. All torpedo damage is boosted by Warhead Yield Chambers. Torpedo damage is a subset of projectile damage, caused by Torpedo Launchers. All projectile damage is boosted by Projectile Weapon Training and the Projectile Training trait. Projectile damage is a subset of weapon damage, caused by Torpedo and Mine weapons. Several abilities and consoles cause non-beam, non-cannon energy damage, such as Point Defense System. All cannon damage is boosted by Prefire Chambers and the Cannon Training trait. Cannon damage is a subset of energy damage, caused by Single Cannons, Dual Cannons, Quad Cannons, Dual Heavy Cannons, and Turrets. All beam damage is boosted by Directed Energy Distribution Manifolds and the Beam Training trait. Beam damage is a subset of energy damage, caused by Beam Arrays, Dual Beam Banks, and Omni-Directional Beam Arrays. All energy damage is boosted by Energy Weapon Training. Energy damage is a subset of weapon damage, caused by directed energy weapons including all Beams and Cannons. All weapon damage is boosted by Starship Weapon Training, which you gain automatically as you level up. Weapon damage is caused by Ship weapons. The first distinction is the source of the damage: 3.1.1 Torpedo types by faction & recommendationsĭamage in Star Trek Online exists in multiple, overlapping categories. 2.2.1 Energy types by faction & armor recommendations.